# File ../lib/fox/glshapes.rb, line 92 def initialize(*args) if args.length == 0 @fm = FXGLPoint.new(-0.5, 0.0, 0.0) @to = FXGLPoint.new( 0.5, 0.0, 0.0) elsif args.length == 1 @fm = args[0].fm @to = args[0].to else @fm = FXGLPoint.new(args[0], args[1], args[2]) @to = FXGLPoint.new(args[3], args[4], args[5]) end end