# File FXWindow.rb, line 466 def clearDragRectangle(); # When being dragged over, indicate acceptance or rejection of the dragged data. # The _action_ is a constant indicating the suggested drag action, one of: # # +DRAG_REJECT+:: reject all drop actions # +DRAG_ACCEPT+:: accept any drop action # +DRAG_COPY+:: accept this drop as a copy # +DRAG_MOVE+:: accept this drop as a move # +DRAG_LINK+:: accept this drop as a link # +DRAG_PRIVATE+:: private def acceptDrop(action=DRAG_ACCEPT); end # Returns +DRAG_REJECT+ when the drop target would not accept the drop; # otherwise indicates acceptance by returning one of +DRAG_ACCEPT+, # +DRAG_COPY+, +DRAG_MOVE+ or +DRAG_LINK+. def didAccept() ; end # When being dragged over, inquire the drag types being offered. # The _origin_ is a constant indicating the origin of the data, one of # +FROM_SELECTION+, +FROM_CLIPBOARD+ or +FROM_DRAGNDROP+. # Returns an array of drag types. def inquireDNDTypes(origin) ; end # When being dragged over, return +true+ if we are offered the given drag type. # The _origin_ is a constant indicating the origin of the data, one of # +FROM_SELECTION+, +FROM_CLIPBOARD+ or +FROM_DRAGNDROP+. # The _type_ is a previously registered drag type. def offeredDNDType(origin, type) ; end # When being dragged over, return the drag action def inquireDNDAction() ; end # Get DND data; the caller becomes the owner of the array. # The _origin_ is a constant indicating the origin of the data, one of # +FROM_SELECTION+, +FROM_CLIPBOARD+ or +FROM_DRAGNDROP+. # The _type_ is a previously registered drag type. def getDNDData(origin, type) ; end # Set DND data; ownership is transferred to the system. # The _origin_ is a constant indicating the origin of the data, one of # +FROM_SELECTION+, +FROM_CLIPBOARD+ or +FROM_DRAGNDROP+. # The _type_ is a previously registered drag type. def setDNDData(origin, type, data) ; end # Return +true+ if this window logically contains the given point (_parentX_, _parentY_). def contains?(parentX, parentY) ; end # Translate coordinates (_fromX_, _fromY_) from _fromWindow_'s coordinate system # to this window's coordinate system. Returns a two-element array containing the # coordinates in this window's coordinate system. def translateCoordinatesFrom(fromWindow, fromX, fromY) ; end # Translate coordinates (_fromX_, _fromY_) from this window's coordinate system # to _toWindow_'s coordinate system. Returns a two-element array containing the # coordinates in _toWindow_'s coordinate system. def translateCoordinatesTo(toWindow, fromX, fromY) ; end # Relink this window before _sibling_ in the parent's window list. def linkBefore(sibling) ; end # Relink this window after _sibling_ in the parent' window list. def linkAfter(sibling) ; end # Return +true+ if this window does save-unders. def doesSaveUnder?() ; end end